Mechs


  • Striker_350X500

    Striker

    One of the most popular AirMech classes used during the war, the Striker class was praised by many countries for its combat capabilities. In the years after the war, it has become the go-to AirMech for Pilots who wanted an edge on the battlefield.

    While in Air mode, the Striker can dominate the skies using its Air-to-Air missile system. On the ground, the Striker can employ an energy sword and shielf to attack forces on the ground.

    Stats

    DPS vs Ground230Armor80Ground Speed11.1
    DPS vs Air310Vision Range35Ground Speed Firing11.1
    Attack Range 23/33Carry Capacity2060Build Time4.3
    Weapon 55/70/40Air Speed29.0Build Cost5000
    Hit Points 1150Air Speed Firing21.8
  • AMA_WebDesign_About_Mechs_171

    Helix

    Designed as a support aircraft that could quickly transport troops and supplies, the Helix class AirMech became the work horse for most countries during the war. While it may not have the same offensive capabilities as other AirMech classes, the defensive capabilities of the Helix can help turn the tides of any battle.

    Equipped with heat-seeking missiles, the Helix can target enemy airmechs both in the air and on the ground.

    Stats

    DPS vs Ground240Armor80Ground Speed11.1
    DPS vs Air310Vision Range35Ground Speed Firing11.1
    Attack Range 23/33Carry Capacity2540Build Time5.3
    Weapon 55/85 Air Speed25.7Build Cost4200
    Hit Points 1200Air Speed Firing20.8
  • Saucer_350X500

    Saucer

    The Saucer class AirMech is a unique presence on the battlefield. While in Air mode, the Saucer can reprogram enemy units to join its team.

    While in Robot mode, the Saucer can use its powerful Deathray to destroy enemy units. The Saucer is also equipped with electronic counter measures that can disrupt enemy weapon systems.

    Stats

    DPS vs Ground230Armor80Ground Speed11.1
    DPS vs Air295Vision Range35Ground Speed Firing11.1
    Attack Range 23/33 Carry Capacity1880Build Time5.3
    Weapon 65/100 Air Speed30.5Build Cost5000
    Hit Points 1050Air Speed Firing21.4
  • AMA_WebDesign_About_Mechs_10

    Bomber

    Sacrificing speed for a reduced radar signature, the Bomber class AirMech was designed for aerial reconnaissance and bombardment. The Bomber is perfectly situated for destroying high value targets behind enemy lines.

    Along with its air-to-ground bombing capabilities, the Bomber is equipped with razor sharp claws while in Robot mode that deliver a powerful melee attack to enemy targets. The Bomber can also employ a ranged “Mantis Strike” attack when in Robot mode for extra devastation.

    Stats

    DPS vs Ground230Armor75 Ground Speed11.1
    DPS vs Air280Vision Range35Ground Speed Firing11.1
    Attack Range 23/33 Carry Capacity2240Build Time5.3
    Weapon 50/80/50 Air Speed27.7Build Cost5000
    Hit Points 1200Air Speed Firing19.9
  • Paladin_350X500

    Paladin

    An intimidating presence on the battlefield, it uses Aura abilities to buff nearby units: Defense, Power and Speed. Its massive tower shield provides increased protection from frontal attacks, soakinng up tons of damage.

    Its mighty hammer can be thrown to temporarily disable enemies, and prevent enemy AirMechs from escaping. Used together, these abilities provide excellent crowd control and support for pilots who prefer to fight alongside their armies.

    Stats

    DPS vs Ground210Armor80Ground Speed9.5
    DPS vs Air275Vision Range35Ground Speed Firing9.5
    Attack Range 23/33Carry Capacity2060Build Time5.3
    Weapon 50Air Speed29.0Build Cost5000
    Hit Points 1150Air Speed Firing21.8
  • Warthog_350X500

    Warthog

    The Warthog class AirMech was one of the tried and true frontline fighters during the war. Highly survivable, easily repaired, and armed with a tried-and-true ballistic rotary cannon. The purity of its design could also be seen as a drawback, as it does not have much advanced technology as some of the more exotic AirMech designs.

    Stats

    DPS vs Ground340Armor85Ground Speed8.3
    DPS vs Air400Vision Range35Ground Speed Firing5.4
    Attack Range 23/33Carry Capacity2360Build Time6.3
    Weapon 60Air Speed26.8Build Cost5500
    Hit Points 1325Air Speed Firing13.4
  • Osprey_350X500

    Osprey

    Designed for support, the Osprey class AirMech was used by many countries during the war to repair units in the field. The Osprey can use its powerful heal beams to repair damaged units and AirMechs, and can salvage units that have been completely detroyed.

    The Osprey can also temporarily improve the self-repair capabilities of units and teammates, and can impart an energy shield to units that are already at full health.

    Stats

    DPS vs Ground210Armor80Ground Speed10.2
    DPS vs Air270Vision Range35Ground Speed Firing10.2
    Attack Range 23/33Carry Capacity2540Build Time5.3
    Weapon 50Air Speed25.7Build Cost4500
    Hit Points 1150Air Speed Firing20.5
  • Neo

    Neo

    The Neo class AirMech is an experimental high tech fighter. While slightly more fragile than other AirMechs, it is designed for sabotaging enemy defenses.

    Equipped with a cloaking device, the Neo can completely conceal itself while in Air or Robot modes. The Neo is also equipped with a number of electronic counter measures that can disrupt enemy units and radar capabilities.

    Stats

    DPS vs Ground220Armor75Ground Speed12.1
    DPS vs Air310Vision Range35Ground Speed Firing12.1
    Attack Range 23/33Carry Capacity1760Build Time6.3
    Weapon 50Air Speed31.6Build Cost5000
    Hit Points 1025Air Speed Firing22.1
  • Angel_350X500

    Angel

    Designed as a light-weight reconnaissance aircraft during the war, the Angel class AirMech is perfectly situated for quickly getting behind enemy lines.

    Equipped with a Sniper Rifle, the Angel can attack enemy units and AirMechs from a distance with deadly accuracy. The Angel also has a Glide ability to quickly dodge enemy attacks while in Robot mode and its Loop ability to dodge enemy air defenses.

    Stats

    DPS vs Ground230Armor75Ground Speed9.5
    DPS vs Air285Vision Range35Ground Speed Firing9.5
    Attack Range 23/33Carry Capacity2660Build Time5.3
    Weapon 45/90Air Speed24.9Build Cost4200
    Hit Points 1100Air Speed Firing17.5